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Group 03 { Architecture as Actor }

Architecture in film as an expression of immaterial social constructs. // Download Poster

Atelier: Re_Map

Dylan L // Raluca H // Ankshita M // Finian RT // Yuchen W // Kam C // Nicholas B // Xuying S // Polly O // Alex K // Harry B // Aaron S // Tara A // Bubusara A // Colin K

http://youtu.be/tyDV9kIOBUY
This is some of the footage we took from the first day when we were scoping round manchester for sites
Posted 22 May 2015 16:51
http://youtu.be/AjnhlFyyk6g
This is a video of us testing out the projector on different surfaces to see how it would look and how people would react
Posted 22 May 2015 16:48
https://youtu.be/oGcUvU7YzRQ
This is the final film including our intervention and the reactions it got
Posted 22 May 2015 16:42
https://vimeo.com/128602075
Here is some of the initial site analysis we did, when we were planning on using an outside space
Posted 22 May 2015 16:35
https://vimeo.com/128579964
This is then the footage after post processing. A tilt shift effect has been added along with motion blur to generate a degree of separation tweet the viewer and those being filmed
Posted 22 May 2015 16:30
https://vimeo.com/128258511
This is some of our sped up footage of the art school lobby. This was part of our backup plan to post process footage when we couldn't source the equipment for our livestream
Posted 22 May 2015 16:17
Doing site research round the back of the Arndale.
Posted 22 May 2015 14:22
Persons reaction to fake grass
Posted 22 May 2015 13:48
Minions setting up
Posted 22 May 2015 13:48
Story Screen from film
Posted 22 May 2015 13:48
Final model.
Posted 22 May 2015 13:47
Still from short film
Posted 22 May 2015 13:47
Frames between scenes
Posted 22 May 2015 13:43
Searching for a good site.
Posted 22 May 2015 13:36
After a day of filming and editing, we projected this film onto various surfaces throughout the art school.
Posted 22 May 2015 13:34
Finding some interesting camera angles.
Posted 22 May 2015 13:33
Some action shots from filming.
Posted 22 May 2015 13:32
Getting ito the role.
Posted 22 May 2015 13:31
After difficulty sourcing equipment on the same day. We as a group decided to go forward with the projector concept. However rather than live streaming it, we would loop a film of the art school lobby and cafe with the tilt shift effect applied in the editing stage.
Posted 22 May 2015 13:31
At this point Dylan and I began to work on a back up idea while Nick figured out the logistics of filming with a tilt shift lens and live streaming this footage through a projector adjacent to the site we were filming. After watching ’12 Angry Men’ we decided to try and change the way people viewed their environment. This would have come through a perspective warped photo on an unremarkable brick box in the northern quarter.
Posted 22 May 2015 13:27
Following discussion with other group members these ideas combined with ideas generated by watching ‘The Wings of Desire’. To become something surveillance based. We looked initially at phone boxes to see whether or not we could draw people in through calling them but the ring turned out to be too quiet.
Posted 22 May 2015 13:26
One of the ways in which Gattaca expresses social hierarchies is through scale and level. In these concept diagrams I have looked at how similar effects could be achieved through the change in level on a street and the interaction between objects at different scales.
Posted 22 May 2015 13:23
The modernist architecture in Gattaca serves serves as a backdrop to the ideas of social hierarchy within the film itself. In a world where an outlying eyelash can have potential to ruin a man, the sterile, hard lines of modernism enforce the notion that to exist in this perpetual modernist concept one has to be more than human.
Posted 22 May 2015 13:20
So this is basically our precious model ... burning! Wish we could actually set it on fire instead of spending the whole night on making animations..
Enjoyed every bit of Events - group work, discussions, site visits, filming, editing, cutting, drilling, drawing, photographing, staying awake & having fun. Glad that I got into the group I wanted.
All outputs are ready for review, hopefully we did well. :)
Posted 22 May 2015 08:58
Final storyboard of the trailer
Posted 22 May 2015 05:26
Editing and animating , easier said than done but nonetheless it was enjoyable. With the combine effort of each teammates we manage to divide the tasks equally and did our best.
Posted 22 May 2015 04:35
Casting got , setting ready , camera action and the filming begins!!! We embark on our three days journey across Manchester to gather films to contribute to our trailer.
Posted 22 May 2015 03:19
Construction of our model's structure at the Benzie building's workshop using MDF and steel.
Posted 22 May 2015 02:09
After having a concept to work on we decided to visit various different sites to find the best possible location for filming our movie/trailer.
Posted 22 May 2015 00:57
Howl's Moving Castle and the initial concept inspired by the movie. We were intrigued by the notion of augmented reality and an another dimension.
Posted 22 May 2015 00:44
storyboard to aid in the filming of the short film.
Posted 22 May 2015 00:25
editing the footage for the final edit.
Posted 22 May 2015 00:23
Title frame of the short film.
Posted 22 May 2015 00:21
filming location 02.
Posted 22 May 2015 00:20
Filming location 01.
Posted 22 May 2015 00:20
Testing the projector.
Posted 22 May 2015 00:19
Poster for film
Posted 21 May 2015 23:22
Our first projecting and filming position.
Posted 21 May 2015 23:22
Continuing with the live stream idea but without the capabilities of live streaming. We decided to record speed up and immitate a tilt shift effect on the film that we would display. This image shows new location and tilt shift effect.
Posted 21 May 2015 23:21
Model with forced perspective image.
Posted 21 May 2015 23:18
2 distinct ideas running side by side. Idea 1: live stream of filming from vantage point. Idea 2: creating false perspectives and realities from specific view points.
Posted 21 May 2015 23:18
Second location. Vantage point. Move away from phonebox intervention
Posted 21 May 2015 23:16
initial ideas centred around a vantage point from above for filming and a phone box for our intervention
Posted 21 May 2015 23:15
Video was projected on different areas inside Chatham while the movements of people were recorded.
Posted 21 May 2015 22:01
projection testing for different angles and heights.
Posted 21 May 2015 21:52
The final poster of our film "Henchmen".
Posted 21 May 2015 21:35
A still from filming. Be afraid.
Posted 21 May 2015 19:57
Setting up the cups.
Posted 21 May 2015 19:55
Our model showing the obstacles we thought the public would avoid walking over.
Posted 21 May 2015 19:53
Filming in front of John Rylands library.
Posted 21 May 2015 17:45
Searching for a dark and narrow alley in the city centre, to place our model (for the final scene of the movie)
Posted 21 May 2015 17:35
Our final model placed on site (a narrow alley in the city center).
Posted 21 May 2015 17:21
Poster showing how we developed our idea
Posted 21 May 2015 17:13
Photo taken in the John Rylands library (study room) during our first visit as a group. The library has been the location for most of the scenes of our film.
Posted 21 May 2015 17:02
Building our final model in the workshop
Posted 21 May 2015 16:51
Thursday, 3pm, the group is on 8th floor working very hard on the project which is due tomorrow!!

The green screen animations made for moving monsters in the film.
Posted 21 May 2015 15:54
All members of the group (1st & 2nd Years) in the John Rylands library. We spent a lot of time there, filming, discussing, thinking.

Photoshopped to make us look like ghosts since we are shooting a horror trailer ) Excited!

P.S. The trailer will have a hint of comedy... )
Posted 21 May 2015 15:52
The main output is a film. So, after brain-storming the ideas for the film, we decided that it will be a trailer to a fictional horror movie called "Henchmen".

The photo is our group in the process of shooting the footage for the trailer. We had the storyboard and all the equipment ready before we went on sites for shooting.

It was hard work, but very enjoyable )

Posted 21 May 2015 15:48
A number of ideas were developed from our brain-storming group sessions. Some, unfortunately, turned out to be unsuitable for our time limits, budget limits (we have zero budget) or simply criticised by the group.

However, we agreed that we will base our project on the idea of a door hole with various filters to emphasise 'heart' elements of architecture or to create alternative realities of spaces. All inspired from the film we chose - "Howl's Moving Castle".

So, we built a 2m high model which would allow us flexibility in positioning the filter according to the site. It is easily transportable, made out of scrap materials, stable and abstract - exactly what we needed.

So what is it? A sculpture for public? A magic portal? Or just a metal stick on wooden base..?
Posted 21 May 2015 15:37
We decided to base our "Architecture as Actor" project on the animated fantasy film "Howl's Moving Castle". It is an amazing film and we were very inspired by it.

So we started drawing sketches, thinking how we can interpret the film into our project.
Posted 21 May 2015 15:02
Editing screenshots of our film in order to make the poster.
Posted 21 May 2015 14:40
During our experiments we caught a film of someone purposely falling over.
Posted 21 May 2015 14:40
Adding quotes of influential and relevant people to our poster.
Posted 21 May 2015 14:39
We filmed a character taking a stroll, the character would then have his day messed up..
Posted 21 May 2015 14:39
The final poster for our film Junket.
Posted 21 May 2015 14:25
Mans reaction
Posted 21 May 2015 14:20
Setting up
Posted 21 May 2015 14:20
Editing footage
Posted 21 May 2015 14:20
Our first experiments with tape in the Northern Quarter
Posted 21 May 2015 14:12
Setting up our fake grass for filming.
Posted 21 May 2015 14:09
Frames for the stop motion./21052015
Posted 21 May 2015 13:38
Taking photos for a stop motion movie/19052015
Posted 21 May 2015 13:37
Augmented reality/development/use of character from my own imagination/chinatown @ 18052015
Posted 21 May 2015 13:35
First trial of augmented reality/Character from the movie Howl's Moving Castle/14052015
Posted 21 May 2015 13:27
Making models in workshop./15052015
Posted 21 May 2015 13:24
Visual effect made by red acetate./John Ryland Library @ 13052015
Posted 21 May 2015 13:22
Final poster of our group's final movie Henchmen!
Posted 21 May 2015 13:20
Final model in site location!
Posted 21 May 2015 13:14
Trying to create an augmented reality!
Posted 21 May 2015 13:12
Filming and acting in movie!
Posted 21 May 2015 13:09